Digital, Augmented and Virtual: The many names of a children’s literary reality
DOI:
https://doi.org/10.7203/diablotexto.3.13565Keywords:
Children’s literatura, digital humanities, electronic literatureAbstract
This paper proposes a communicative characterization of the defining properties of children's and young adult’s digital literature (LIJ). To do so, a review of the academic evolution of the field is made, collecting the main achievements that research in digital fiction for children has built over the years. An analytic overview of the usage of Augmented Reality and Virtual Reality in Digital fiction for children and YA is also offered since it can be seen as an indicator of this cultural sphere’s status quo.
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